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Development repository for FSR2 integration into Unity Post-Processing Stack V2.
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12 Commits
12 Branches
0 Tags
135 MiB
C# 100%
 
Tree: 884adee6ed
armasr
asr-console
dec2024update
fsr2
fsr3
fsr3.1
master
may2025update
multi-scaler
pssr
sgsr2_fs
stable
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FSRTestPPV2/Packages
History
Nico de Poel 884adee6ed
Abuse display buffer to store upscaled image and blit it to the camera output destination in OnRenderImage. Bit of a hack but it works to support not outputting directly to the camera target.
3 years ago
..
com.unity.postprocessing@3.2.2 Abuse display buffer to store upscaled image and blit it to the camera output destination in OnRenderImage. Bit of a hack but it works to support not outputting directly to the camera target. 3 years ago
com.unity.postprocessing@3.2.2.zip Initial commit with clean version of PPV2 v3.2.2 3 years ago
manifest.json Initial commit with clean version of PPV2 v3.2.2 3 years ago
packages-lock.json Initial commit with clean version of PPV2 v3.2.2 3 years ago
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