Development repository for FSR2 integration into Unity Post-Processing Stack V2.
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Nico de Poel 89269073f7 Removed random write requirement from all render textures that aren't used as UAV (i.e. are used as fragment render targets). Sort of makes GLES3 work, and might provide an appreciable overall efficiency boost as well. 10 months ago
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Attributes Initial commit with clean version of PPV2 v3.2.2 3 years ago
Decorators Initial commit with clean version of PPV2 v3.2.2 3 years ago
Effects Upgraded to PPV2 version 3.4.0 with WebGPU support and several bug fixes 2 years ago
Tools Updated PPV2 code to version 3.3.0 3 years ago
Utils [PPV2] PPB-6 Disabled compute effects on WebGL and Android OpenGL (#7936) 3 years ago
Attributes.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
BaseEditor.cs Initial commit with clean version of PPV2 v3.2.2 3 years ago
BaseEditor.cs.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
Decorators.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
EffectListEditor.cs Initial commit with clean version of PPV2 v3.2.2 3 years ago
EffectListEditor.cs.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
Effects.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
PostProcessDebugEditor.cs Initial commit with clean version of PPV2 v3.2.2 3 years ago
PostProcessDebugEditor.cs.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
PostProcessEffectBaseEditor.cs Initial commit with clean version of PPV2 v3.2.2 3 years ago
PostProcessEffectBaseEditor.cs.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
PostProcessEffectEditor.cs Initial commit with clean version of PPV2 v3.2.2 3 years ago
PostProcessEffectEditor.cs.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
PostProcessLayerEditor.cs Allow live switching between FP16 and FP32 11 months ago
PostProcessLayerEditor.cs.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
PostProcessProfileEditor.cs Initial commit with clean version of PPV2 v3.2.2 3 years ago
PostProcessProfileEditor.cs.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
PostProcessVolumeEditor.cs Initial commit with clean version of PPV2 v3.2.2 3 years ago
PostProcessVolumeEditor.cs.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
Tools.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
Unity.Postprocessing.Editor.asmdef Took FSR3 code and shaders out of the PPV2 package and replaced it with an FSR3 package reference 2 years ago
Unity.Postprocessing.Editor.asmdef.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
Utils.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago