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Development repository for FSR2 integration into Unity Post-Processing Stack V2.
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92 Commits
12 Branches
0 Tags
135 MiB
C# 100%
 
Tree: 8db82e664c
armasr
asr-console
dec2024update
fsr2
fsr3
fsr3.1
master
may2025update
multi-scaler
pssr
sgsr2_fs
stable
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FSRTestPPV2/Packages
History
Nico de Poel 8db82e664c
Reworked upscaling integration to allow for multiple upscaler algorithms that can be switched on the fly.
1 year ago
..
com.unity.postprocessing@3.2.2 Reworked upscaling integration to allow for multiple upscaler algorithms that can be switched on the fly. 1 year ago
fidelityfx.fsr@66da324538 Fixed an issue that would cause the wrong depth buffer to be passed to FSR when using forward rendering on newer Unity versions. 2 years ago
com.unity.postprocessing@3.2.2.zip Initial commit with clean version of PPV2 v3.2.2 3 years ago
manifest.json Set up the project for testing various standalone builds 3 years ago
packages-lock.json Took FSR3 code and shaders out of the PPV2 package and replaced it with an FSR3 package reference 2 years ago
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