Development repository for FSR2 integration into Unity Post-Processing Stack V2.
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Nico de Poel a374290d99 Renamed "upscaling" field back to "superResolution" so as not to unnecessarily break API compatibility, and removed references to non-FSR upscaling techniques 1 year ago
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FSR2Upscaler.cs Reworked upscaling integration to allow for multiple upscaler algorithms that can be switched on the fly. 1 year ago
FSR2Upscaler.cs.meta Reworked upscaling integration to allow for multiple upscaler algorithms that can be switched on the fly. 1 year ago
FSR3Upscaler.cs Reworked upscaling integration to allow for multiple upscaler algorithms that can be switched on the fly. 1 year ago
FSR3Upscaler.cs.meta Reworked upscaling integration to allow for multiple upscaler algorithms that can be switched on the fly. 1 year ago
Upscaler.cs Reworked upscaling integration to allow for multiple upscaler algorithms that can be switched on the fly. 1 year ago
Upscaler.cs.meta Reworked upscaling integration to allow for multiple upscaler algorithms that can be switched on the fly. 1 year ago