Development repository for FSR2 integration into Unity Post-Processing Stack V2.
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Nico de Poel c4b59c7dc3 Bunch of fixes to make ASR Quality somewhat work on PS5, without reactive mask still: 11 months ago
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Runtime Bunch of fixes to make ASR Quality somewhat work on PS5, without reactive mask still: 11 months ago
Shaders Bunch of fixes to make ASR Quality somewhat work on PS5, without reactive mask still: 11 months ago
Runtime.meta Added ASR runtime source files, as a copy of the FSR2 sources, with a bunch of renaming and stripped of some parts that we know we're not going to need. 11 months ago
Shaders.meta Imported ARM ASR shader code for HLSL without any modifications 11 months ago