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Upscaling
Use implicit register binding when using UAVs in fragment shaders. Fixes remaining issues with reconstruct and accumulate passes on PS5 CGGC.
11 months ago
AmbientOcclusion.cs
Upgraded to PPV2 version 3.4.0 with WebGPU support and several bug fixes
2 years ago
AmbientOcclusion.cs.meta
Initial commit with clean version of PPV2 v3.2.2
3 years ago
AutoExposure.cs
Upgraded to PPV2 version 3.4.0 with WebGPU support and several bug fixes
2 years ago
AutoExposure.cs.meta
Initial commit with clean version of PPV2 v3.2.2
3 years ago
Bloom.cs
Initial commit with clean version of PPV2 v3.2.2
3 years ago
Bloom.cs.meta
Initial commit with clean version of PPV2 v3.2.2
3 years ago
ChromaticAberration.cs
Updated PPV2 code to version 3.3.0
3 years ago
ChromaticAberration.cs.meta
Initial commit with clean version of PPV2 v3.2.2
3 years ago
ColorGrading.cs
Updated PPV2 code to version 3.3.1
3 years ago
ColorGrading.cs.meta
Initial commit with clean version of PPV2 v3.2.2
3 years ago
DepthOfField.cs
Reworked upscaling integration to allow for multiple upscaler algorithms that can be switched on the fly.
1 year ago
DepthOfField.cs.meta
Initial commit with clean version of PPV2 v3.2.2
3 years ago
Dithering.cs
Initial commit with clean version of PPV2 v3.2.2
3 years ago
Dithering.cs.meta
Initial commit with clean version of PPV2 v3.2.2
3 years ago
FastApproximateAntialiasing.cs
Initial commit with clean version of PPV2 v3.2.2
3 years ago
FastApproximateAntialiasing.cs.meta
Initial commit with clean version of PPV2 v3.2.2
3 years ago
Fog.cs
Initial commit with clean version of PPV2 v3.2.2
3 years ago
Fog.cs.meta
Initial commit with clean version of PPV2 v3.2.2
3 years ago
Grain.cs
Initial commit with clean version of PPV2 v3.2.2
3 years ago
Grain.cs.meta
Initial commit with clean version of PPV2 v3.2.2
3 years ago
LensDistortion.cs
Initial commit with clean version of PPV2 v3.2.2
3 years ago
LensDistortion.cs.meta
Initial commit with clean version of PPV2 v3.2.2
3 years ago
MotionBlur.cs
Updated PPV2 code to version 3.3.0
3 years ago
MotionBlur.cs.meta
Initial commit with clean version of PPV2 v3.2.2
3 years ago
MultiScaleVO.cs
Upgraded to PPV2 version 3.4.0 with WebGPU support and several bug fixes
2 years ago
MultiScaleVO.cs.meta
Initial commit with clean version of PPV2 v3.2.2
3 years ago
ScalableAO.cs
Initial commit with clean version of PPV2 v3.2.2
3 years ago
ScalableAO.cs.meta
Initial commit with clean version of PPV2 v3.2.2
3 years ago
ScreenSpaceReflections.cs
Initial commit with clean version of PPV2 v3.2.2
3 years ago
ScreenSpaceReflections.cs.meta
Initial commit with clean version of PPV2 v3.2.2
3 years ago
SubpixelMorphologicalAntialiasing.cs
Updated PPV2 code to version 3.3.0
3 years ago
SubpixelMorphologicalAntialiasing.cs.meta
Initial commit with clean version of PPV2 v3.2.2
3 years ago
TemporalAntialiasing.cs
Updated PPV2 code to version 3.3.0
3 years ago
TemporalAntialiasing.cs.meta
Initial commit with clean version of PPV2 v3.2.2
3 years ago
Upscaling.cs
Allow live switching between FP16 and FP32
11 months ago
Upscaling.cs.meta
Reworked upscaling integration to allow for multiple upscaler algorithms that can be switched on the fly.
1 year ago
Upscaling.meta
Reworked upscaling integration to allow for multiple upscaler algorithms that can be switched on the fly.
1 year ago
Vignette.cs
Initial commit with clean version of PPV2 v3.2.2
3 years ago
Vignette.cs.meta
Initial commit with clean version of PPV2 v3.2.2
3 years ago