Development repository for FSR2 integration into Unity Post-Processing Stack V2.
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Nico de Poel d1f207d691 Removed empty parantheses from macro definition, as it breaks the Unity 2020.1 shader compiler. 2 years ago
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ffx_fsr1.h Updated SuperResolution shaders and code to FSR3 2 years ago
ffx_fsr1.h.meta Updated SuperResolution shaders and code to FSR3 2 years ago