Development repository for FSR2 integration into Unity Post-Processing Stack V2.
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Nico de Poel d3f60e2650 Added ASR runtime source files, as a copy of the FSR2 sources, with a bunch of renaming and stripped of some parts that we know we're not going to need. 11 months ago
Assets Additional debug output 1 year ago
Packages Added ASR runtime source files, as a copy of the FSR2 sources, with a bunch of renaming and stripped of some parts that we know we're not going to need. 11 months ago
ProjectSettings Upgraded project to Unity 2022.3.47f1, enabled Trinity support and set up some initial resolution values 1 year ago
.gitignore Initial commit with clean version of PPV2 v3.2.2 3 years ago
.gitmodules Took FSR3 code and shaders out of the PPV2 package and replaced it with an FSR3 package reference 2 years ago