Development repository for FSR2 integration into Unity Post-Processing Stack V2.
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Nico de Poel d3f60e2650 Added ASR runtime source files, as a copy of the FSR2 sources, with a bunch of renaming and stripped of some parts that we know we're not going to need. 11 months ago
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.gitignore Upgraded to PPV2 version 3.4.0 with WebGPU support and several bug fixes 2 years ago
Linear_to_Unity_Log_r1.cube Initial commit with clean version of PPV2 v3.2.2 3 years ago
Linear_to_Unity_Log_r1.cube.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
Linear_to_sRGB_r1.cube Initial commit with clean version of PPV2 v3.2.2 3 years ago
Linear_to_sRGB_r1.cube.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
Unity_Log_to_Linear_r1.cube Initial commit with clean version of PPV2 v3.2.2 3 years ago
Unity_Log_to_Linear_r1.cube.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
Unity_Log_to_sRGB_r1.cube Initial commit with clean version of PPV2 v3.2.2 3 years ago
Unity_Log_to_sRGB_r1.cube.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
sRGB_to_Linear_r1.cube Initial commit with clean version of PPV2 v3.2.2 3 years ago
sRGB_to_Linear_r1.cube.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
sRGB_to_Unity_Log_r1.cube Initial commit with clean version of PPV2 v3.2.2 3 years ago
sRGB_to_Unity_Log_r1.cube.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago