Development repository for FSR2 integration into Unity Post-Processing Stack V2.
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Nico de Poel
d77922cc4b
Backported fixes that we already know are going to be necessary for full Unity support:
- Removed empty parantheses on GroupMemoryBarrier macro, which confuse the 2020.1 shader compiler
- Added padding field to cbFSR2 to make it exactly 128 bytes in size, which gives correct buffer alignment on iOS Metal
- Changed auto-exposure reset threshold value to 1e4f, as part of a fix for black screen flashes in OpenGL Core on Nvidia GPUs
- Clamp luma to >= 0 in auto-exposure to fix artifacting in OpenGL Core on Nvidia GPUs
- Removed #extension directives meant for GLSL, which cause shader compiler warnings in Unity
11 months ago
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Packages/ com.unity.testtools.codecoverage
Upgraded project to Unity 2022.3.47f1, enabled Trinity support and set up some initial resolution values
1 year ago
AudioManager.asset
Initial commit with clean version of PPV2 v3.2.2
3 years ago
ClusterInputManager.asset
Initial commit with clean version of PPV2 v3.2.2
3 years ago
DynamicsManager.asset
Initial commit with clean version of PPV2 v3.2.2
3 years ago
EditorBuildSettings.asset
Set up the project for testing various standalone builds
3 years ago
EditorSettings.asset
Initial commit with clean version of PPV2 v3.2.2
3 years ago
GameCoreScarlettSettings.asset
Upgraded project to Unity 2022.3.47f1, enabled Trinity support and set up some initial resolution values
1 year ago
GameCoreXboxOneSettings.asset
Upgraded project to Unity 2022.3.47f1, enabled Trinity support and set up some initial resolution values
1 year ago
GraphicsSettings.asset
Initial commit with clean version of PPV2 v3.2.2
3 years ago
InputManager.asset
Initial commit with clean version of PPV2 v3.2.2
3 years ago
MemorySettings.asset
Initial commit with clean version of PPV2 v3.2.2
3 years ago
NavMeshAreas.asset
Initial commit with clean version of PPV2 v3.2.2
3 years ago
PS5Settings.json
Upgraded project to Unity 2022.3.47f1, enabled Trinity support and set up some initial resolution values
1 year ago
PackageManagerSettings.asset
Initial commit with clean version of PPV2 v3.2.2
3 years ago
Physics2DSettings.asset
Initial commit with clean version of PPV2 v3.2.2
3 years ago
PresetManager.asset
Initial commit with clean version of PPV2 v3.2.2
3 years ago
ProjectSettings.asset
Upgraded project to Unity 2022.3.47f1, enabled Trinity support and set up some initial resolution values
1 year ago
ProjectVersion.txt
Upgraded project to Unity 2022.3.47f1, enabled Trinity support and set up some initial resolution values
1 year ago
QualitySettings.asset
Initial commit with clean version of PPV2 v3.2.2
3 years ago
ScarlettGame.config
Initial commit with clean version of PPV2 v3.2.2
3 years ago
SceneTemplateSettings.json
Initial commit with clean version of PPV2 v3.2.2
3 years ago
TagManager.asset
Initial commit with clean version of PPV2 v3.2.2
3 years ago
TimeManager.asset
Initial commit with clean version of PPV2 v3.2.2
3 years ago
UnityConnectSettings.asset
Initial commit with clean version of PPV2 v3.2.2
3 years ago
VFXManager.asset
Initial commit with clean version of PPV2 v3.2.2
3 years ago
VersionControlSettings.asset
Initial commit with clean version of PPV2 v3.2.2
3 years ago
XRSettings.asset
Initial commit with clean version of PPV2 v3.2.2
3 years ago
XboxOneGame.config
Initial commit with clean version of PPV2 v3.2.2
3 years ago