Development repository for FSR2 integration into Unity Post-Processing Stack V2.
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Nico de Poel ea05e5da58 Perform OnRenderImage blit using an explicit temporary RT for the upscaled output. This can be blitted directly instead of needing an awkward command buffer, and it'll be less likely to cause issues than blitting from and to the same display buffer. 3 years ago
Assets Added motion blur to the post-process profile, along with a script to test camera movement 3 years ago
Packages Perform OnRenderImage blit using an explicit temporary RT for the upscaled output. This can be blitted directly instead of needing an awkward command buffer, and it'll be less likely to cause issues than blitting from and to the same display buffer. 3 years ago
ProjectSettings Initial commit with clean version of PPV2 v3.2.2 3 years ago
.gitignore Initial commit with clean version of PPV2 v3.2.2 3 years ago