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Development repository for FSR2 integration into Unity Post-Processing Stack V2.
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56 Commits
12 Branches
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135 MiB
C# 100%
 
Tree: fe10480628
armasr
asr-console
dec2024update
fsr2
fsr3
fsr3.1
master
may2025update
multi-scaler
pssr
sgsr2_fs
stable
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FSRTestPPV2/Packages
History
Nico de Poel fe10480628
Refactored undo mipmap bias callback such that the RP integration does not need to maintain any bias offset state. Added NaN/Infinity check to the standard apply mipmap bias callback implementation.
3 years ago
..
com.unity.postprocessing@3.2.2 Refactored undo mipmap bias callback such that the RP integration does not need to maintain any bias offset state. Added NaN/Infinity check to the standard apply mipmap bias callback implementation. 3 years ago
com.unity.postprocessing@3.2.2.zip Initial commit with clean version of PPV2 v3.2.2 3 years ago
manifest.json Set up the project for testing various standalone builds 3 years ago
packages-lock.json Set up the project for testing various standalone builds 3 years ago
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