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Added .meta files for console engine plugins. The actual plugin files are not included since they are compilation output, but including the loose .meta files ensures those plugins will be imported correctly when built.

console
Nico de Poel 5 years ago
parent
commit
39c238b7ff
  1. 77
      Assets/Plugins/gamecore/scarlett/uniquake.dll.meta
  2. 7
      Assets/Plugins/gamecore/scarlett/uniquake.pdb.meta
  3. 77
      Assets/Plugins/gamecore/xboxone/uniquake.dll.meta
  4. 7
      Assets/Plugins/gamecore/xboxone/uniquake.pdb.meta
  5. 77
      Assets/Plugins/orbis/uniquake.prx.meta
  6. 77
      Assets/Plugins/prospero/uniquake.prx.meta

77
Assets/Plugins/gamecore/scarlett/uniquake.dll.meta

@ -0,0 +1,77 @@
fileFormatVersion: 2
guid: f0f13f9ae30aa164c885249d2b67192e
PluginImporter:
externalObjects: {}
serializedVersion: 2
iconMap: {}
executionOrder: {}
defineConstraints: []
isPreloaded: 0
isOverridable: 0
isExplicitlyReferenced: 0
validateReferences: 1
platformData:
- first:
: Any
second:
enabled: 0
settings:
Exclude Editor: 1
Exclude GameCoreScarlett: 0
Exclude GameCoreXboxOne: 1
Exclude Linux64: 1
Exclude OSXUniversal: 1
Exclude PS4: 1
Exclude PS5: 1
Exclude Win: 1
Exclude Win64: 1
- first:
Any:
second:
enabled: 0
settings: {}
- first:
Editor: Editor
second:
enabled: 0
settings:
CPU: AnyCPU
DefaultValueInitialized: true
OS: AnyOS
- first:
GameCoreScarlett: GameCoreScarlett
second:
enabled: 1
settings: {}
- first:
GameCoreXboxOne: GameCoreXboxOne
second:
enabled: 0
settings: {}
- first:
Standalone: Linux64
second:
enabled: 0
settings:
CPU: None
- first:
Standalone: OSXUniversal
second:
enabled: 0
settings:
CPU: None
- first:
Standalone: Win
second:
enabled: 0
settings:
CPU: x86
- first:
Standalone: Win64
second:
enabled: 0
settings:
CPU: x86_64
userData:
assetBundleName:
assetBundleVariant:

7
Assets/Plugins/gamecore/scarlett/uniquake.pdb.meta

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 6b0003fd4e64ca14aa2c24997b0f05e1
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

77
Assets/Plugins/gamecore/xboxone/uniquake.dll.meta

@ -0,0 +1,77 @@
fileFormatVersion: 2
guid: 9e0dce08542cdf64793cd0f8b840ac7e
PluginImporter:
externalObjects: {}
serializedVersion: 2
iconMap: {}
executionOrder: {}
defineConstraints: []
isPreloaded: 0
isOverridable: 0
isExplicitlyReferenced: 0
validateReferences: 1
platformData:
- first:
: Any
second:
enabled: 0
settings:
Exclude Editor: 1
Exclude GameCoreScarlett: 1
Exclude GameCoreXboxOne: 0
Exclude Linux64: 1
Exclude OSXUniversal: 1
Exclude PS4: 1
Exclude PS5: 1
Exclude Win: 1
Exclude Win64: 1
- first:
Any:
second:
enabled: 0
settings: {}
- first:
Editor: Editor
second:
enabled: 0
settings:
CPU: AnyCPU
DefaultValueInitialized: true
OS: AnyOS
- first:
GameCoreScarlett: GameCoreScarlett
second:
enabled: 0
settings: {}
- first:
GameCoreXboxOne: GameCoreXboxOne
second:
enabled: 1
settings: {}
- first:
Standalone: Linux64
second:
enabled: 0
settings:
CPU: None
- first:
Standalone: OSXUniversal
second:
enabled: 0
settings:
CPU: None
- first:
Standalone: Win
second:
enabled: 0
settings:
CPU: x86
- first:
Standalone: Win64
second:
enabled: 0
settings:
CPU: x86_64
userData:
assetBundleName:
assetBundleVariant:

7
Assets/Plugins/gamecore/xboxone/uniquake.pdb.meta

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 8823c666218a55747b0cec92dc5e7c2b
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

77
Assets/Plugins/orbis/uniquake.prx.meta

@ -0,0 +1,77 @@
fileFormatVersion: 2
guid: 17a2866cf136c7d438040393685c3a2d
PluginImporter:
externalObjects: {}
serializedVersion: 2
iconMap: {}
executionOrder: {}
defineConstraints: []
isPreloaded: 0
isOverridable: 0
isExplicitlyReferenced: 0
validateReferences: 1
platformData:
- first:
: Any
second:
enabled: 0
settings:
Exclude Editor: 1
Exclude GameCoreScarlett: 1
Exclude GameCoreXboxOne: 1
Exclude Linux64: 1
Exclude OSXUniversal: 1
Exclude PS4: 0
Exclude PS5: 1
Exclude Win: 1
Exclude Win64: 1
- first:
Any:
second:
enabled: 0
settings: {}
- first:
Editor: Editor
second:
enabled: 0
settings:
CPU: AnyCPU
DefaultValueInitialized: true
OS: AnyOS
- first:
PS4: PS4
second:
enabled: 1
settings: {}
- first:
PS5: PS5
second:
enabled: 0
settings: {}
- first:
Standalone: Linux64
second:
enabled: 0
settings:
CPU: None
- first:
Standalone: OSXUniversal
second:
enabled: 0
settings:
CPU: None
- first:
Standalone: Win
second:
enabled: 0
settings:
CPU: x86
- first:
Standalone: Win64
second:
enabled: 0
settings:
CPU: x86_64
userData:
assetBundleName:
assetBundleVariant:

77
Assets/Plugins/prospero/uniquake.prx.meta

@ -0,0 +1,77 @@
fileFormatVersion: 2
guid: ec8c6da7b2e677a459cf7b5601a4c2a5
PluginImporter:
externalObjects: {}
serializedVersion: 2
iconMap: {}
executionOrder: {}
defineConstraints: []
isPreloaded: 0
isOverridable: 0
isExplicitlyReferenced: 0
validateReferences: 1
platformData:
- first:
: Any
second:
enabled: 0
settings:
Exclude Editor: 1
Exclude GameCoreScarlett: 1
Exclude GameCoreXboxOne: 1
Exclude Linux64: 1
Exclude OSXUniversal: 1
Exclude PS4: 1
Exclude PS5: 0
Exclude Win: 1
Exclude Win64: 1
- first:
Any:
second:
enabled: 0
settings: {}
- first:
Editor: Editor
second:
enabled: 0
settings:
CPU: AnyCPU
DefaultValueInitialized: true
OS: AnyOS
- first:
PS4: PS4
second:
enabled: 0
settings: {}
- first:
PS5: PS5
second:
enabled: 1
settings: {}
- first:
Standalone: Linux64
second:
enabled: 0
settings:
CPU: None
- first:
Standalone: OSXUniversal
second:
enabled: 0
settings:
CPU: None
- first:
Standalone: Win
second:
enabled: 0
settings:
CPU: x86
- first:
Standalone: Win64
second:
enabled: 0
settings:
CPU: x86_64
userData:
assetBundleName:
assetBundleVariant:
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