@ -910,6 +910,9 @@ void CL_ParseStatic (int version) //johnfitz -- added a parameter
VectorCopy (ent->baseline.origin, ent->origin);
VectorCopy (ent->baseline.angles, ent->angles);
R_AddEfrags (ent);
UQ_Game_SetEntityModel(MAX_EDICTS + i, ent->model->name);
UQ_Game_SetEntityTransform(MAX_EDICTS + i, ent->origin, ent->angles);
}
/*