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Renamed mod* to gl* to reflect that it's about rendering in general, and cleaned up & rearranged some code
console
Renamed mod* to gl* to reflect that it's about rendering in general, and cleaned up & rearranged some code
console
7 changed files with 34 additions and 34 deletions
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9Assets/Scripts/UniQuake.cs
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8engine/projects/uniquake/gl_uniquake.c
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19engine/projects/uniquake/sys_uniquake.c
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4engine/projects/uniquake/uniquake.c
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24engine/projects/uniquake/uniquake.h
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2engine/projects/uniquake/uniquake.vcxproj
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2engine/projects/uniquake/uniquake.vcxproj.filters
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