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@ -28,6 +28,7 @@ Transform: |
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} |
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} |
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m_LocalPosition: {x: 0, y: 0, z: 0} |
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m_LocalPosition: {x: 0, y: 0, z: 0} |
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m_LocalScale: {x: 1, y: 1, z: 1} |
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m_LocalScale: {x: 1, y: 1, z: 1} |
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m_ConstrainProportionsScale: 0 |
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m_Children: |
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m_Children: |
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- {fileID: 1603534294172693511} |
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- {fileID: 1603534294172693511} |
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m_Father: {fileID: 0} |
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m_Father: {fileID: 0} |
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@ -40,19 +41,19 @@ ParticleSystem: |
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m_PrefabInstance: {fileID: 0} |
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m_PrefabInstance: {fileID: 0} |
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m_PrefabAsset: {fileID: 0} |
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m_PrefabAsset: {fileID: 0} |
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m_GameObject: {fileID: 1638822901649283535} |
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m_GameObject: {fileID: 1638822901649283535} |
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serializedVersion: 7 |
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serializedVersion: 8 |
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lengthInSec: 0.05 |
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lengthInSec: 0.05 |
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simulationSpeed: 1 |
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simulationSpeed: 1 |
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stopAction: 2 |
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stopAction: 2 |
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cullingMode: 0 |
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cullingMode: 0 |
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ringBufferMode: 0 |
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ringBufferMode: 0 |
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ringBufferLoopRange: {x: 0, y: 1} |
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ringBufferLoopRange: {x: 0, y: 1} |
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emitterVelocityMode: 0 |
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looping: 0 |
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looping: 0 |
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prewarm: 0 |
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prewarm: 0 |
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playOnAwake: 1 |
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playOnAwake: 1 |
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useUnscaledTime: 0 |
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useUnscaledTime: 0 |
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autoRandomSeed: 1 |
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autoRandomSeed: 1 |
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useRigidbodyForVelocity: 0 |
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startDelay: |
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startDelay: |
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serializedVersion: 2 |
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serializedVersion: 2 |
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minMaxState: 0 |
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minMaxState: 0 |
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@ -602,6 +603,7 @@ ParticleSystem: |
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m_RotationOrder: 4 |
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m_RotationOrder: 4 |
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randomizeRotationDirection: 0 |
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randomizeRotationDirection: 0 |
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maxNumParticles: 512 |
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maxNumParticles: 512 |
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customEmitterVelocity: {x: 0, y: 0, z: 0} |
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size3D: 0 |
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size3D: 0 |
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rotation3D: 0 |
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rotation3D: 0 |
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gravityModifier: |
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gravityModifier: |
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@ -4890,6 +4892,7 @@ ParticleSystemRenderer: |
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m_CastShadows: 0 |
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m_CastShadows: 0 |
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m_ReceiveShadows: 0 |
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m_ReceiveShadows: 0 |
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m_DynamicOccludee: 1 |
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m_DynamicOccludee: 1 |
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m_StaticShadowCaster: 0 |
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m_MotionVectors: 1 |
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m_MotionVectors: 1 |
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m_LightProbeUsage: 0 |
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m_LightProbeUsage: 0 |
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m_ReflectionProbeUsage: 0 |
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m_ReflectionProbeUsage: 0 |
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@ -4920,6 +4923,7 @@ ParticleSystemRenderer: |
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m_SortingLayer: 0 |
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m_SortingLayer: 0 |
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m_SortingOrder: 0 |
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m_SortingOrder: 0 |
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m_RenderMode: 0 |
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m_RenderMode: 0 |
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m_MeshDistribution: 0 |
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m_SortMode: 0 |
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m_SortMode: 0 |
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m_MinParticleSize: 0.0025 |
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m_MinParticleSize: 0.0025 |
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m_MaxParticleSize: 0.5 |
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m_MaxParticleSize: 0.5 |
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@ -4943,6 +4947,10 @@ ParticleSystemRenderer: |
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m_Mesh1: {fileID: 0} |
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m_Mesh1: {fileID: 0} |
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m_Mesh2: {fileID: 0} |
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m_Mesh2: {fileID: 0} |
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m_Mesh3: {fileID: 0} |
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m_Mesh3: {fileID: 0} |
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m_MeshWeighting: 1 |
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m_MeshWeighting1: 1 |
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m_MeshWeighting2: 1 |
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m_MeshWeighting3: 1 |
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m_MaskInteraction: 0 |
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m_MaskInteraction: 0 |
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--- !u!1 &1933885583298653902 |
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--- !u!1 &1933885583298653902 |
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GameObject: |
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GameObject: |
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@ -4972,6 +4980,7 @@ Transform: |
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} |
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} |
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m_LocalPosition: {x: 0, y: 0, z: 0} |
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m_LocalPosition: {x: 0, y: 0, z: 0} |
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m_LocalScale: {x: 1, y: 1, z: 1} |
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m_LocalScale: {x: 1, y: 1, z: 1} |
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m_ConstrainProportionsScale: 0 |
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m_Children: [] |
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m_Children: [] |
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m_Father: {fileID: 1303584678041698481} |
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m_Father: {fileID: 1303584678041698481} |
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m_RootOrder: 0 |
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m_RootOrder: 0 |
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@ -4983,19 +4992,19 @@ ParticleSystem: |
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m_PrefabInstance: {fileID: 0} |
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m_PrefabInstance: {fileID: 0} |
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m_PrefabAsset: {fileID: 0} |
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m_PrefabAsset: {fileID: 0} |
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m_GameObject: {fileID: 1933885583298653902} |
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m_GameObject: {fileID: 1933885583298653902} |
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serializedVersion: 7 |
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serializedVersion: 8 |
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lengthInSec: 0.05 |
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lengthInSec: 0.05 |
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simulationSpeed: 1 |
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simulationSpeed: 1 |
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stopAction: 2 |
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stopAction: 2 |
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cullingMode: 0 |
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cullingMode: 0 |
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ringBufferMode: 0 |
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ringBufferMode: 0 |
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ringBufferLoopRange: {x: 0, y: 1} |
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ringBufferLoopRange: {x: 0, y: 1} |
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emitterVelocityMode: 0 |
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looping: 0 |
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looping: 0 |
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prewarm: 0 |
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prewarm: 0 |
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playOnAwake: 1 |
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playOnAwake: 1 |
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useUnscaledTime: 0 |
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useUnscaledTime: 0 |
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autoRandomSeed: 1 |
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autoRandomSeed: 1 |
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useRigidbodyForVelocity: 0 |
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startDelay: |
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startDelay: |
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serializedVersion: 2 |
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serializedVersion: 2 |
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minMaxState: 0 |
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minMaxState: 0 |
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@ -5545,6 +5554,7 @@ ParticleSystem: |
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m_RotationOrder: 4 |
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m_RotationOrder: 4 |
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randomizeRotationDirection: 0 |
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randomizeRotationDirection: 0 |
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maxNumParticles: 512 |
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maxNumParticles: 512 |
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customEmitterVelocity: {x: 0, y: 0, z: 0} |
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size3D: 0 |
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size3D: 0 |
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rotation3D: 0 |
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rotation3D: 0 |
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gravityModifier: |
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gravityModifier: |
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@ -10076,6 +10086,7 @@ ParticleSystemRenderer: |
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m_CastShadows: 0 |
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m_CastShadows: 0 |
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m_ReceiveShadows: 0 |
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m_ReceiveShadows: 0 |
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m_DynamicOccludee: 1 |
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m_DynamicOccludee: 1 |
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m_StaticShadowCaster: 0 |
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m_MotionVectors: 1 |
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m_MotionVectors: 1 |
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m_LightProbeUsage: 0 |
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m_LightProbeUsage: 0 |
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m_ReflectionProbeUsage: 0 |
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m_ReflectionProbeUsage: 0 |
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@ -10106,6 +10117,7 @@ ParticleSystemRenderer: |
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m_SortingLayer: 0 |
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m_SortingLayer: 0 |
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m_SortingOrder: 0 |
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m_SortingOrder: 0 |
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m_RenderMode: 0 |
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m_RenderMode: 0 |
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m_MeshDistribution: 0 |
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m_SortMode: 0 |
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m_SortMode: 0 |
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m_MinParticleSize: 0.0025 |
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m_MinParticleSize: 0.0025 |
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m_MaxParticleSize: 0.5 |
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m_MaxParticleSize: 0.5 |
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@ -10129,4 +10141,8 @@ ParticleSystemRenderer: |
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m_Mesh1: {fileID: 0} |
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m_Mesh1: {fileID: 0} |
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m_Mesh2: {fileID: 0} |
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m_Mesh2: {fileID: 0} |
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m_Mesh3: {fileID: 0} |
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m_Mesh3: {fileID: 0} |
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m_MeshWeighting: 1 |
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m_MeshWeighting1: 1 |
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m_MeshWeighting2: 1 |
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m_MeshWeighting3: 1 |
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m_MaskInteraction: 0 |
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m_MaskInteraction: 0 |