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7 Commits (master)

Author SHA1 Message Date
Nico de Poel 3d97e20821 Upgraded project to Unity 2022.3 LTS, including upgrade of URP package to version 14.0
2 years ago
Nico de Poel f48a1d2dca Particle effect prefabs reserialized by Unity 2021.3
4 years ago
Nico de Poel 50ed817e69 Upgraded project to Unity 2021.3 LTS, including upgrade of URP package to version 12.1
4 years ago
Nico de Poel 1dac280794 Changed speed modifier for core part of rocket explosion to a curve, which looks better
5 years ago
Nico de Poel 612dbca12a Improved particle trail management: instead of instantiating many tiny particle effects for each segment of the trail, instantiate a single particle trail effect and attach it to the entity. The particle system is made looping and simulates in world space, to have it create a proper trail. Particle trails are destroyed with a delay when detached from their entity, so that the particles have the time to finish their simulation.
5 years ago
Nico de Poel 4c648a1f5a First version of particle trail, supporting rocket trail, smoke trail and blood trail.
5 years ago
Nico de Poel 3e83559b6f Renamed style files and directories, now that the structure has crystallized somewhat
5 years ago
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