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Nico de Poel 9be3852e55 First pass at making Quake engine code 64-bit ready. Not entirely stable yet, but it starts, runs and is partially playable. Will still crash when loading some levels. 5 years ago
Assets Replaced native file I/O functions with managed versions implemented in Unity. Worked first try! :D 5 years ago
Packages Upgraded project to Unity 2020.3.2 5 years ago
ProjectSettings Upgraded project to Unity 2020.3.2 5 years ago
engine First pass at making Quake engine code 64-bit ready. Not entirely stable yet, but it starts, runs and is partially playable. Will still crash when loading some levels. 5 years ago
.gitignore First pass at making Quake engine code 64-bit ready. Not entirely stable yet, but it starts, runs and is partially playable. Will still crash when loading some levels. 5 years ago