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Nico de Poel c89755e853 Fixed compilation error in 32-bit portable mode, because the multi-texture stub functions aren't actually function pointers as was previously declared. 5 years ago
Assets Simplified call to create world material, which is just one method now that takes surface flags. The implementation will figure out which template material to use. 5 years ago
Packages Updated project to Unity 2020.3.14 and fixed some minor issues after upgrade 5 years ago
ProjectSettings Updated project to Unity 2020.3.14 and fixed some minor issues after upgrade 5 years ago
engine Fixed compilation error in 32-bit portable mode, because the multi-texture stub functions aren't actually function pointers as was previously declared. 5 years ago
.gitignore Added more cruft to the ignore list 5 years ago