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C 85.1%
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uniquake/engine/Windows/SDL2/lib64
History
Nico de Poel e928833f5e
Implemented proper looping of sounds based on cue information from the WAV file header. Also modified Delay function so that it is unaffected by differences in sample rate between the input file and FMOD's mixer.
5 years ago
..
SDL2.dll Added SDL2 library files that were previously ignored 5 years ago
SDL2.lib Added SDL2 library files that were previously ignored 5 years ago
SDL2main.lib Added SDL2 library files that were previously ignored 5 years ago
libSDL2.dll.a Replaced UQE-based engine code with a modified QuakeSpasm, stripping out all music codecs (obviously losing music playback capability but that'll be re-added later), and compiling to a DLL with the UniQuake integration code added in. 5 years ago
libSDL2main.a Replaced UQE-based engine code with a modified QuakeSpasm, stripping out all music codecs (obviously losing music playback capability but that'll be re-added later), and compiling to a DLL with the UniQuake integration code added in. 5 years ago
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