You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
Nico de Poel bfa86b7bfd Fixed an issue that would cause the wrong depth buffer to be passed to FSR when using forward rendering on newer Unity versions. 2 years ago
..
BlueNoise64px Upgraded to FSR 3.1 Upscaler 2 years ago
BlueNoise256px Upgraded to FSR 3.1 Upscaler 2 years ago
Cubes Upgraded to FSR 3.1 Upscaler 2 years ago
LUTs Upgraded to FSR 3.1 Upscaler 2 years ago
LensDirt Upgraded to FSR 3.1 Upscaler 2 years ago
SMAA Upgraded to FSR 3.1 Upscaler 2 years ago
SpectralLUTs Upgraded to FSR 3.1 Upscaler 2 years ago
BlueNoise64px.meta Upgraded to FSR 3.1 Upscaler 2 years ago
BlueNoise256px.meta Upgraded to FSR 3.1 Upscaler 2 years ago
Cubes.meta Upgraded to FSR 3.1 Upscaler 2 years ago
LUTs.meta Upgraded to FSR 3.1 Upscaler 2 years ago
LensDirt.meta Upgraded to FSR 3.1 Upscaler 2 years ago
SMAA.meta Upgraded to FSR 3.1 Upscaler 2 years ago
SpectralLUTs.meta Upgraded to FSR 3.1 Upscaler 2 years ago