FSR2 tests in Unity based on built-in render pipeline
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Nico de Poel 6c024407cb Defined all of the resources needed for FSR 3.1, left the old stuff intact for now so it still compiles. 2 years ago
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ffx_fsr1.h First import of new FSR 3.1 shader sources. Does not compile yet. 2 years ago
ffx_fsr1.h.meta Prevent Unity from treating FFX shader include headers as native plugin code. 2 years ago