| .. |
|
Attributes
|
Initial commit with clean version of PPV2 v3.2.2
|
3 years ago |
|
Effects
|
Eliminated unnecessary blit to an intermediate temp RT by allowing PPV2 screen space RTs to be created with random write access. This way FSR2 can output directly to the PPV2 effects chain.
|
3 years ago |
|
FSR2
|
- Consolidated accumulate and accumulate+sharpen pipelines into a single pipeline, with the sharpening option being changed into a local keyword that can be enabled or disabled on-the-fly. This removes the need for an additional copy of the accumulate shader, saving a considerable amount of memory.
|
3 years ago |
|
Monitors
|
Initial commit with clean version of PPV2 v3.2.2
|
3 years ago |
|
Utils
|
Updated PPV2 code to version 3.3.0
|
3 years ago |
|
Attributes.meta
|
Initial commit with clean version of PPV2 v3.2.2
|
3 years ago |
|
Effects.meta
|
Initial commit with clean version of PPV2 v3.2.2
|
3 years ago |
|
FSR2.meta
|
Imported FSR2 shaders and core classes
|
3 years ago |
|
Monitors.meta
|
Initial commit with clean version of PPV2 v3.2.2
|
3 years ago |
|
ParameterOverride.cs
|
Initial commit with clean version of PPV2 v3.2.2
|
3 years ago |
|
ParameterOverride.cs.meta
|
Initial commit with clean version of PPV2 v3.2.2
|
3 years ago |
|
PostProcessBundle.cs
|
Initial commit with clean version of PPV2 v3.2.2
|
3 years ago |
|
PostProcessBundle.cs.meta
|
Initial commit with clean version of PPV2 v3.2.2
|
3 years ago |
|
PostProcessDebug.cs
|
Initial commit with clean version of PPV2 v3.2.2
|
3 years ago |
|
PostProcessDebug.cs.meta
|
Initial commit with clean version of PPV2 v3.2.2
|
3 years ago |
|
PostProcessDebugLayer.cs
|
Initial commit with clean version of PPV2 v3.2.2
|
3 years ago |
|
PostProcessDebugLayer.cs.meta
|
Initial commit with clean version of PPV2 v3.2.2
|
3 years ago |
|
PostProcessEffectRenderer.cs
|
Initial commit with clean version of PPV2 v3.2.2
|
3 years ago |
|
PostProcessEffectRenderer.cs.meta
|
Initial commit with clean version of PPV2 v3.2.2
|
3 years ago |
|
PostProcessEffectSettings.cs
|
Initial commit with clean version of PPV2 v3.2.2
|
3 years ago |
|
PostProcessEffectSettings.cs.meta
|
Initial commit with clean version of PPV2 v3.2.2
|
3 years ago |
|
PostProcessEvent.cs
|
Added a custom effect injection point right before upscaling & TAA, to be rendered at the lower internal rendering resolution.
|
3 years ago |
|
PostProcessEvent.cs.meta
|
Initial commit with clean version of PPV2 v3.2.2
|
3 years ago |
|
PostProcessLayer.cs
|
Eliminated unnecessary blit to an intermediate temp RT by allowing PPV2 screen space RTs to be created with random write access. This way FSR2 can output directly to the PPV2 effects chain.
|
3 years ago |
|
PostProcessLayer.cs.meta
|
Initial commit with clean version of PPV2 v3.2.2
|
3 years ago |
|
PostProcessManager.cs
|
Initial commit with clean version of PPV2 v3.2.2
|
3 years ago |
|
PostProcessManager.cs.meta
|
Initial commit with clean version of PPV2 v3.2.2
|
3 years ago |
|
PostProcessProfile.cs
|
Initial commit with clean version of PPV2 v3.2.2
|
3 years ago |
|
PostProcessProfile.cs.meta
|
Initial commit with clean version of PPV2 v3.2.2
|
3 years ago |
|
PostProcessRenderContext.cs
|
Eliminated unnecessary blit to an intermediate temp RT by allowing PPV2 screen space RTs to be created with random write access. This way FSR2 can output directly to the PPV2 effects chain.
|
3 years ago |
|
PostProcessRenderContext.cs.meta
|
Initial commit with clean version of PPV2 v3.2.2
|
3 years ago |
|
PostProcessResources.cs
|
Initial integration of FSR2 into the post-processing pipeline, as just an alternative to the standard TAA option. No upscaling yet.
|
3 years ago |
|
PostProcessResources.cs.meta
|
Initial commit with clean version of PPV2 v3.2.2
|
3 years ago |
|
PostProcessVolume.cs
|
Updated PPV2 code to version 3.3.0
|
3 years ago |
|
PostProcessVolume.cs.meta
|
Initial commit with clean version of PPV2 v3.2.2
|
3 years ago |
|
Unity.Postprocessing.Runtime.asmdef
|
Initial commit with clean version of PPV2 v3.2.2
|
3 years ago |
|
Unity.Postprocessing.Runtime.asmdef.meta
|
Initial commit with clean version of PPV2 v3.2.2
|
3 years ago |
|
Utils.meta
|
Initial commit with clean version of PPV2 v3.2.2
|
3 years ago |