Development repository for FSR2 integration into Unity Post-Processing Stack V2.
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Nico de Poel 4406d9d697 Destroy context by directly calling into the library instead of using a plugin event. Seems perfectly stable in testing and fixes an issue where occasionally the wrong context index would come through in native code. 1 year ago
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PostProcessLayer.png Initial commit with clean version of PPV2 v3.2.2 3 years ago
PostProcessLayer.png.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago