Development repository for FSR2 integration into Unity Post-Processing Stack V2.
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Nico de Poel 489b8571d2 Reset camera viewport in OnRenderImage when we're not blitting directly to the camera target. This fixes some potential issues with other systems that are affected by when/where the camera viewport is modified. 3 years ago
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OBS_Albedo.tif Initial commit with clean version of PPV2 v3.2.2 3 years ago
OBS_Albedo.tif.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
OBS_MetallicOcculusionSmoothness.tif Initial commit with clean version of PPV2 v3.2.2 3 years ago
OBS_MetallicOcculusionSmoothness.tif.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
OBS_Normal.tif Initial commit with clean version of PPV2 v3.2.2 3 years ago
OBS_Normal.tif.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
Plywood_Albedo.tif Initial commit with clean version of PPV2 v3.2.2 3 years ago
Plywood_Albedo.tif.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
Plywood_MetallicOcculusionSmoothness.tif Initial commit with clean version of PPV2 v3.2.2 3 years ago
Plywood_MetallicOcculusionSmoothness.tif.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
Plywood_Normal.tif Initial commit with clean version of PPV2 v3.2.2 3 years ago
Plywood_Normal.tif.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago