Development repository for FSR2 integration into Unity Post-Processing Stack V2.
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Nico de Poel 509950b879 Went back to the vanilla FSR 3.1.1 package code and removed all CAS and standalone reactive mask code, to make the Upscaler abstraction as clean as possible. 1 year ago
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NeutralLdrLut.png Initial commit with clean version of PPV2 v3.2.2 3 years ago
NeutralLdrLut.png.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago