Development repository for FSR2 integration into Unity Post-Processing Stack V2.
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Nico de Poel 6ad499c57d Added CAS sharpening shader 1 year ago
Assets Reworked upscaling integration to allow for multiple upscaler algorithms that can be switched on the fly. 1 year ago
Packages Added CAS sharpening shader 1 year ago
ProjectSettings Reworked dynamic resolution to use ScalableBufferManager. Doesn't actually work correctly yet, but that'll be the next step. 3 years ago
.gitignore Initial commit with clean version of PPV2 v3.2.2 3 years ago
.gitmodules Took FSR3 code and shaders out of the PPV2 package and replaced it with an FSR3 package reference 2 years ago