Development repository for FSR2 integration into Unity Post-Processing Stack V2.
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Nico de Poel 9aee5758b6 Made some progress towards making ASR FP16 work on PS5: 11 months ago
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Runtime Made some progress towards making ASR FP16 work on PS5: 11 months ago
Shaders Updated PSSL target output format pragmas with what *should* be the correct values, though the PS5 still disagrees with this 11 months ago
Runtime.meta Added ASR runtime source files, as a copy of the FSR2 sources, with a bunch of renaming and stripped of some parts that we know we're not going to need. 11 months ago
Shaders.meta Imported ARM ASR shader code for HLSL without any modifications 11 months ago