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Fixed compilation error in 32-bit portable mode, because the multi-texture stub functions aren't actually function pointers as was previously declared.

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Nico de Poel 5 years ago
parent
commit
c89755e853
  1. 5
      engine/Quake/glquake.h

5
engine/Quake/glquake.h

@ -160,9 +160,14 @@ extern int gl_stencilbits;
// Multitexture // Multitexture
extern qboolean mtexenabled; extern qboolean mtexenabled;
extern qboolean gl_mtexable; extern qboolean gl_mtexable;
#if USE_OPENGL
extern PFNGLMULTITEXCOORD2FARBPROC GL_MTexCoord2fFunc; extern PFNGLMULTITEXCOORD2FARBPROC GL_MTexCoord2fFunc;
extern PFNGLACTIVETEXTUREARBPROC GL_SelectTextureFunc; extern PFNGLACTIVETEXTUREARBPROC GL_SelectTextureFunc;
extern PFNGLCLIENTACTIVETEXTUREARBPROC GL_ClientActiveTextureFunc; extern PFNGLCLIENTACTIVETEXTUREARBPROC GL_ClientActiveTextureFunc;
#else
GLAPI void GLAPIENTRY GL_MTexCoord2fFunc(GLenum target, GLfloat s, GLfloat t);
GLAPI void GLAPIENTRY GL_SelectTextureFunc(GLenum target);
#endif
extern GLint gl_max_texture_units; //ericw extern GLint gl_max_texture_units; //ericw
//johnfitz -- anisotropic filtering //johnfitz -- anisotropic filtering

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