@ -2,6 +2,7 @@
#define FFX_CAS_OPTION_SHARPEN_ONLY 1
#define FFX_CAS_COLOR_SPACE_CONVERSION 0 // Linear color space
#define FFX_CAS_USE_PRECISE_MATH 1
#define FFX_GPU // Compiling for GPU
#define FFX_HLSL // Compile for plain HLSL